Hatim Benhsain is a game designer dreamer, programmer, musician, composer, pixel artist, 2D animator, and writer. He grew up in Rabat, Morocco and is currently based in New York City. He holds an MFA in Game Design from the NYU Game Center and a BA in Interactive Media from NYU Abu Dhabi.
His work has been recognized by IGF, A MAZE, BAFTA, and more.
He is interested in swimming and the ocean, speculative games, nonsense, alienation, faithlessness, games for the computer, free and stolen things, blurriness, noise, plundercore and plunderludics, the ship of theseus, generative music, using non-expressive tools to express, piss and shit, labyrinths, defamiliarization, and whether games can change the world (probably not).
His inspirations include Franz Kafka, Michael Deforge, David Kanaga, Don Rosa, Emma Goldman, Yoko Ono, thecatamites, Marc Bell, Shingo Natsume, Bjork, Chris Ware, Lynda Barry, Nichole Shinn, Kieron Gillen.
He has coded this website.